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Rpg maker mv tilesets tutorial
Rpg maker mv tilesets tutorial











rpg maker mv tilesets tutorial

That way, we don't risk making our tiles wonky by accidentaly spriting in the wrong size. However, as I said, since our tiles are smaller, we need to double them to fit the standard. We need to make our tileset 256 pixels wide and any length, but for the sake of argument, let's say 640 pixels long. However, since we are using Pokémon Essentials and an FRLG style at that, our individual tiles are 16x16, which means we have to double the size of them, to fit the RPG-Maker-standard. Arranging your tileset to be used with RPG Maker XPĪll RPG-maker tilesets are 256 pixels wide and can be pretty much as long as you want.Įach individual tile is 32x32 pixles and you can fit 8 tiles along the width of a tileset. The best way to learn something is to do it yourself, y'know! I won't really be able to fit a tutorial for every single sort of tile that anyone might possibly need, so the rest of the tiles are up to you to design and create! We've made the most basic of our nature tiles! If that isn't real beauty, then I don't know what is! As such, I often copy-paste examples, of the things I want to make, into the work area, like this: One more thing before we start I like to use color and style references when working with a certain style. I will be using MSPaint as it's my preferred tool, but you can use any program you like. This tutorial will hopefully be of use to you, all the same. If you want to make your own style, go right ahead! This is by no means the best way or even the normal way of making tiles, but it's the way it's evolved for me over the last 6 years I've been making tiles.įor this step I will be using the FRLG style as it's the standard style used in Pokémon Essentials and many of you will probably be using it. In this step I will show you step-by-step how I make tiles and my thought-process while making them. My second batch of tiles I usually make consists of basic buildings and other man-made structures that often occur, such as:Īfter that, I usually make the tiles for each new city as I get to it, mapping-wise, or if I get a good idea I really want to work on. And furthermore, these tiles occur on almost every map in the entirety of most games, which means, if you start off with making houses, you won't really be able to map towns or cities anyways.

rpg maker mv tilesets tutorial

Once you have these tiles, you can already map out most of the routes you may be planning for your game. When making the first tiles for your tileset you should ask yourself if you only want to expand on a previous style or if you want to make a completely custom tileset.įor example: If you intend to make a tileset in the style of FRLG, you might as well reuse the grass, tall grass and trees from FRLG, to save yourself time, if you only want new buildings anyways.īut, should you choose to make your tileset completely from scratch, I always recommend to start off with basic nature tiles.













Rpg maker mv tilesets tutorial